Me and Games
The first game I owned as a kid was Final Fantasy VII, and it was the first game where I played with systems. Since then, I've devoutly played games almost every single day, but it wasn't until I played Metal Gear Solid - with its gameplay and story - that I knew in my heart I wanted to make games.
Initially, I detoured as a physiotherapist where I conducted exercise therapy, project management, and mastered dry-needling. Later, I did graphic design commisions, and then underwent the Game Designer program at Futuregames.
During my time there I had many objectives related to my role as class representative, member of the Wellness Council, as well as taking part in the school marketing campaigns. My focus during the education there was gameplay systems and tech, and now I am a Gameplay & Sytems Designer.
To me, gameplay design makes up the backbone of any game. Whether it be the characters or the combat – I strive to embed all my efforts in the gameplay, in order to make them into the systems I've designed. With a tweak of the numbers and spark in the script, the gameplay and systems intertwine into the games I make.
Me as a Person
As a person, I'm friendly and always excited to meet new people. I'm a huge tech-geek - I love experimenting and tinkering with PC:s and electronics, and I have a vast collection of vintage games that you cannot separate from me.
Other than gaming, I spend my time doing nature and urban photography, which goes well with my biking hobby. Stockholm has been my home forever, but I still find hidden places wherever I go.
Facts about me!
Final Fantasy VII
Literally anything Star Wars
Favourite pass-time activities:
Nature and urban photography
Pushing the limits of home-tech
I have won the last three halloween costume contests I've participated in